A seven-point try will be one of four law variations trialled during the Force’s World Series Rugby games.
The Force will play a series of friendlies against representative teams from Fiji, Tonga, Samoa and Hong Kong between May and August.
The law variations are:
Power try
- A power try is awarded when the play is initiated from within the try-scoring team’s own 22m area and there is no break in continuity of possession by the scoring team.
- However, if possession changes or a penalty is awarded, then this breaks the sequence of possession for the try-scoring team and a normal five-point try is earned if they score.
- Coloured lights on the goal posts will alert fans to when a power try is ‘live’, ‘dead’ or ‘scored’.
- The power try play is live: green lights will run down the post.
- The power try play is dead: the green lights turn solid red.
- A power try is scored: the green lights will flash.
- A power try offers a team the opportunity to score nine points on conversion.
Rolling subs
- Teams may make up to 12 player substitutions during the game, as opposed to the current eight substitutions.
One-minute scrums
- One minute from time of mark to completion. This puts the onus on players to keep the scrum up and encourages quick decision-making to allow play to continue.
Faster lineouts
- Lineouts will be taken as soon as the throwing team is ready – they do not have to wait for their opponents or the referee.
World Series Rugby kicks off on Friday with a clash between the Force and the Fiji Warriors in Perth.
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